
Added an option to enable backwards compatibility with the Leap Motion V4 Orion software to the advanced settings. Added support for the new Leap Motion Gemini V5 software. Added OnParticleCollision and OnParticleTrigger to VSF_Trigger. Fixed an issue where blendshapes received over VMC protocol would not trigger VSF SDK animations. Fixed an issue where the VMC protocol receiver would fail to properly receive data upon restarting it or VSeeFace. Fixed an issue where the face tracking would turn on and off repeatedly when starting VSeeFace. Updated the model loading error message to show the correct Unity version. Updated the VSeeFace SDK readme to mention that DokoDemoPainter needs to be moved out of the Plugins folder to work correctly. Fixed DokoDemoPainter support in the VSeeFace SDK. Added VSF_SetShaderParamFromTransform component to the SDK (thanks Panthavma). Added better IPv6 compatibility for ARKit tracking. Added blendshape translation for the iFacialMocap/FaceMotion3D/VTube Studio receiver that allows its use with models without perfect sync blendshapes. Fixed short bursts of lag shortly after starting VSeeFace when no compatible Leap Motion software is installed. Added the new 2D props system developed by Fixed the light intensity slider. Fixed VSF_SetShaderParamFromTransform not being included in the whitelist. Removed "Really nice" anti-aliasing option as it conflicted with the props feature (if you really need it, you can enable it by adding ForceSSAA=1 to the settings.ini, but you won't be able to remove props from your model). Fixed issues where attaching props to certain avatars didn't work. Fixed the very bold page numbers on the tutorial slides. Adjusted default body stiffness upwards from 25 to 120.
Whitelisted Spout4Unity's SpoutSender and SpoutReceiver for use in the VSF SDK.Added Spout2 capture support which never shows menus and has lower overhead than the virtual camera, see:.Fixed VSF_Toggle not correctly toggling objects other than the object it was added to.
Added a workaround to keep VSeeFace from lagging due to becoming resource starved while in the background with a game running (requires running as administrator to work).For downloads and more information about VSeeFace, please check out the website.