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Phantasm plugin zip
Phantasm plugin zip










  • Added an option to enable backwards compatibility with the Leap Motion V4 Orion software to the advanced settings.
  • Added support for the new Leap Motion Gemini V5 software.
  • Added OnParticleCollision and OnParticleTrigger to VSF_Trigger.
  • Fixed an issue where blendshapes received over VMC protocol would not trigger VSF SDK animations.
  • Fixed an issue where the VMC protocol receiver would fail to properly receive data upon restarting it or VSeeFace.
  • Fixed an issue where the face tracking would turn on and off repeatedly when starting VSeeFace.
  • Updated the model loading error message to show the correct Unity version.
  • Updated the VSeeFace SDK readme to mention that DokoDemoPainter needs to be moved out of the Plugins folder to work correctly.
  • Fixed DokoDemoPainter support in the VSeeFace SDK.
  • Added VSF_SetShaderParamFromTransform component to the SDK (thanks Panthavma).
  • Added better IPv6 compatibility for ARKit tracking.
  • Added blendshape translation for the iFacialMocap/FaceMotion3D/VTube Studio receiver that allows its use with models without perfect sync blendshapes.
  • Fixed short bursts of lag shortly after starting VSeeFace when no compatible Leap Motion software is installed.
  • Added the new 2D props system developed by Fixed the light intensity slider.
  • Fixed VSF_SetShaderParamFromTransform not being included in the whitelist.
  • Removed "Really nice" anti-aliasing option as it conflicted with the props feature (if you really need it, you can enable it by adding ForceSSAA=1 to the settings.ini, but you won't be able to remove props from your model).
  • Fixed issues where attaching props to certain avatars didn't work.
  • Fixed the very bold page numbers on the tutorial slides.
  • Adjusted default body stiffness upwards from 25 to 120.
  • phantasm plugin zip

    Whitelisted Spout4Unity's SpoutSender and SpoutReceiver for use in the VSF SDK.Added Spout2 capture support which never shows menus and has lower overhead than the virtual camera, see:.Fixed VSF_Toggle not correctly toggling objects other than the object it was added to.

    phantasm plugin zip

    Added a workaround to keep VSeeFace from lagging due to becoming resource starved while in the background with a game running (requires running as administrator to work).For downloads and more information about VSeeFace, please check out the website.












    Phantasm plugin zip